Rig & Render
Character Modelling & Animation (Advanced)
Zone 1: Induction
To start with, you’ll learn the basics of character animation such as rigging and FK & IK (Forward and Inverse Kinematics).
Zone 2: Digital Sculpting
These more advanced tools and techniques include digital clay sculpting; custom brushes and texturing.
Zone 3: Character Depth
Now it’s time to look at physics such as gravity and collision, as well as the textures that will really bring your character to life.
Zone 4: Rig, Animate & Render
By now, your character is ready for animation! You can play with lighting and camera angles too to find its best - or worst - side.
Zone 5: Finishing Touches
The final stage! You’ll apply all special effects, render still images and animations and upload your work online.











